The 8 AI Tabs
Each tab serves a specific purpose in your game development workflow.
Game
The main hub and control center. Connect to Roblox Studio, manage your project, and access all other tabs from here.
Key Features
- • Studio Connection: One-click connect to Roblox Studio via MCP (the plugin auto-installs)
- • Project View: See your game hierarchy and open places
- • Quick Actions: Import models, run scripts, refresh connections
- • Status Monitor: Connection status and MCP tool availability
Image Gen
Generate game assets from text descriptions. Six models are available — from the near-instant Flux Schnell to the sharper Flux Dev, Flux Pro, Flux 2 Pro, SDXL, and Ideogram.
Key Features
- • Text-to-Image: Describe what you want in plain English
- • Six Models: Trade speed vs. quality per generation
- • One-Click Transfer: Send an image straight to 3D generation
💡 Prompt Tip: Be specific about style, materials, and lighting. Example: "A crystal sword, glowing blue runes, dark fantasy style, metallic surface"
Coder
AI-powered Luau scripting assistant with full project context. The Coder agent is a Luau specialist that defaults to Claude — write, debug, and optimize script with a model tuned for Roblox.
Key Features
- • Smart Context: AI reads your entire game structure via Memory
- • Script Generation: Create complete scripts from descriptions
- • Debugging: Find and fix errors in existing code
- • Live Apply: One-click apply changes directly to Studio
3D Models
Convert images to 3D models. Five image-to-3D models span a range of speed, detail, and texture quality — and generation keeps running even if you switch tabs.
Model Comparison
• TripoSR — fastest (under a second), vertex colors, great for quick iterations
• Tripo3D v2.5 — balanced quality with PBR textures (~25s)
• Trellis — balanced, PBR textures (~30s)
• Hyper3D Rodin — premium quality, PBR textures (~1 min)
• Hunyuan3D — excellent detail, PBR textures (~1 min)
• Multi-View: Meshy v5 Multi-Image and Rodin multi-view combine several angles of one subject into a more accurate model (slower — 1–8 min).
⏱️ Patience tip: High-quality models (Rodin, Hunyuan3D) and multi-view jobs can take 1–8 minutes. That's normal — switching tabs won't cancel them.
Animation
Generate rigged, animated 3D characters from a single image using Meshy v6. Pick from a library of animation presets, preview them, and send the result to Studio.
Key Features
- • Image to Character: Upload any character image
- • Auto Rigging: Full skeleton with bones
- • Animation Presets: Idle, Walk, Run, Jump, Dance, Wave, Cheer, and more
- • Direct Import: Send to Studio as a rigged, animated mesh
Optimize
Prepare models for Roblox's strict limits. A four-step pipeline takes a raw mesh through optimization, texture handling, and Studio export.
The Pipeline
- • 1. Import: Load a model from 3D Models, your assets, or a .glb/.gltf file
- • 2. Optimize: Reduce polygons with a quick preset (1K / 2.5K / 5K / 10K) or Smart Optimize
- • 3. Texture: Extract or re-export textures (PBR or vertex color)
- • 4. Export: "Send to Game" imports the model into Studio via the EditableMesh API
⚠️ Roblox Limits: EditableMesh parts should be under ~10K triangles. "Send to Game" requires the EditableMesh beta feature enabled in Studio (File → Beta Features).
Memory
Scan your project to build a knowledge graph. The AI understands your game architecture — scripts, instances, and UI — before every task.
Memory Features
- • Quick / Deep Scan: Fast overview or a complete script-level analysis
- • Graph, Blob & AST Indexing: Relationships, source blobs, and code structure
- • Three Views: Tree, Graph, and Context
- • AI Context: Better code suggestions with full project understanding
Viewer
Browse and manage every asset you've created, and preview 3D models before importing. Rotate, zoom, inspect — then hand a file off to Studio.
Viewer Features
- • 3D Preview: Rotate and zoom your model
- • Asset Library: All your generated images and models in one place
- • Show in Folder / Copy Path: Reveal a file to drag into Studio, or copy its path
- • Stats Display: See polygon count and dimensions