Documentation
Everything you need to master HyperDevs. Pick a section to dive in.
New to HyperDevs?
Start with the Getting Started guide — install, sign in with the built-in Hyper 30 model, and ship your first asset in minutes.
Go to Getting Started →Getting Started
Install HyperDevs, sign in (Hyper 30 works out of the box), and create your first 3D game asset — from text prompt to Roblox Studio in minutes.
What is HyperDevs · System Requirements · Installation · Sign In & Hyper 30 · Your First Asset
AI Providers
The built-in Hyper 30 cloud model needs no API key — or bring your own keys for Gemini, Claude, OpenAI, z.ai, and Ollama.
Overview · Hyper 30 · Gemini · Claude, OpenAI & z.ai · Ollama
The 8 AI Tabs
A guide to every tab — Game, Coder, Image Gen, 3D Models, Animation, Optimize, Memory, and Viewer.
Game · Coder · Image Gen · 3D Models · Animation · Optimize · Memory · Viewer
Asset Pipeline
The full text-to-asset pipeline: text → image → 3D mesh → optimize → import into Studio, with 6 image and 5 image-to-3D models.
Text to Image · Image to 3D · Optimization · Importing to Studio
Memory System
How HyperDevs indexes your project — scripts, instances, and UI — into a knowledge graph so the AI understands your game before every task.
How It Works · Quick vs Deep Scan · Tree, Graph & Context Views
Advanced
Custom system prompts, EditableMesh triangle and texture limits, and the Hyper 30 and local model options.
Custom System Prompts · EditableMesh Limits · Hyper 30 & Local Models
Troubleshooting
Fix Studio connection issues, generation and credit errors, the "session timed out" cascade, and import failures.
Common Errors · Import & Connection · Getting Help
Glossary
Plain-English definitions for Roblox, AI, and HyperDevs terms — MCP, EditableMesh, MeshPart, BYOK, decimation, and more.
MCP · EditableMesh · Hyper 30 & BYOK · MeshPart