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      <title>How to Make Roblox Decals and Textures with AI (Step by Step)</title>
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      <pubDate>Sun, 20 Sep 2026 00:00:00 GMT</pubDate>
      <description>Generate Roblox decals, textures, UI icons and signage with AI — which image model to use, what sizes Roblox wants, how to apply them, and what moderation rejects.</description>
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      <title>How to Make a Roblox Game with AI (Step by Step)</title>
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      <pubDate>Thu, 10 Sep 2026 00:00:00 GMT</pubDate>
      <description>Build a small Roblox game with AI: plan it, generate and optimize the assets, script it in Luau with an AI that knows your project, then playtest and publish.</description>
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      <title>AI Asset Pipeline vs. the Manual Blender Workflow for Roblox</title>
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      <pubDate>Thu, 02 Jul 2026 00:00:00 GMT</pubDate>
      <description>An AI asset pipeline versus the manual Blender workflow for Roblox: the tools, the time each takes, and where each approach genuinely wins.</description>
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      <title>Best AI Tools for Roblox Development in 2026 (Compared)</title>
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      <pubDate>Mon, 22 Jun 2026 00:00:00 GMT</pubDate>
      <description>An honest comparison of AI tools for Roblox developers in 2026 — Roblox Assistant, HyperDevs, BloxBot, SuperbulletAI, and general coding AI — and which to pick.</description>
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      <title>How to Make 3D Models for Roblox: The Complete Guide</title>
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      <pubDate>Mon, 22 Jun 2026 00:00:00 GMT</pubDate>
      <description>How to make 3D models for Roblox: the file formats Studio accepts, the real triangle limits, Blender vs AI workflows, and importing meshes.</description>
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      <title>What Is MCP in Roblox Studio? (And Do You Still Need a Third-Party Bridge?)</title>
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      <pubDate>Mon, 22 Jun 2026 00:00:00 GMT</pubDate>
      <description>What MCP means for Roblox developers, why Studio now ships its own MCP server, and how that compares to using a third-party bridge.</description>
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      <title>Roblox AI Scripting: How to Generate Luau Code with AI in 2026</title>
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      <pubDate>Mon, 22 Jun 2026 00:00:00 GMT</pubDate>
      <description>Writing Roblox Luau with AI: what it is good at, how to prompt it, worked examples, and how AI reads your game's hierarchy through MCP.</description>
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      <title>Roblox Polygon Limits Explained: How to Optimize 3D Models</title>
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      <pubDate>Mon, 22 Jun 2026 00:00:00 GMT</pubDate>
      <description>Roblox mesh and texture limits explained — the real 20,000-triangle cap, draw calls and instancing, texture memory, RenderFidelity and CollisionFidelity.</description>
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      <title>Text to 3D for Roblox: Turn Prompts Into Game Assets</title>
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      <pubDate>Mon, 22 Jun 2026 00:00:00 GMT</pubDate>
      <description>How text-to-3D works for Roblox: writing prompts that produce usable meshes, choosing between image-to-3D models, and what AI meshes reliably get wrong.</description>
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